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Pets follow you around and are generally pretty awesome.

Obtaining a Pet[]

Pets can be bought from several locations in the game. Search around the shops to find the pet store. Pets are reasonably expensive and are very weak to start with so be careful with them!

One of the easiest places to find a pet early in the game is Caws Mawr Farm, to the right of Aria Town. Mabion sells monkeys and chickens for 25,000g each, and other pets whose cost can reach up to 100,000g.

Controlling a Pet[]

Pets can be controlled in two ways. First, right clicking or long pressing on a pet will toggle its mode. By default the pet will follow you and attack anything it can. Toggling its mode will tell it to wait which will cause the pet to stay on the spot (and show a little red stop sign). In this mode, the pet will not move but will attack any nearby enemies. This is useful for leaving the pet on guard.

Important note: This method does *not* work on Apple devices!

The second way to control a pet, or in this case to keep it safe, is to place it in the stables. Every inn has a stable and for a small fee the inn keeper will look after the pet. All stables across the world are linked, so if you stable your pet in one location you can release it from another.

Pet Development[]

Pets develop as they experience the world with you. Pets gain experience for kills just as your player does and they level up. Unlike your player, pets have a maximum level; once they reach that level, they will develop no further.

Leveling up pets has 3 effects. First the pet will become stronger with each level. Second the pet gains abilities at certain levels. (For example, a drake may learn to breathe fire.) Finally pets also evolve -- at certain levels they will become different strong animals.

Pet experience gain[]

If the player kills an enemy, the pet will not receive any experience. If a pet kills an enemy, both the pet and the player receive experience. However, the amount of experience received will be different:

Which Formula
pet ({monster XP} * 1.{mod}) + 1000
player {monster XP} * 1.{mod}

(The decimal is truncated, not rounded.)

For example, if a pet kills an Ogre Mage, the pet would gain 1593 XP, and the player would gain 593 XP.

For a list of modifiers, see the List of Pets page.

Available Pets[]

Pet Level Cost
Chicken 15 25,000g
Monkey 15 25,000g
Wild Dog 45 50,000g
Blue Slime 75 100,000g
Drake 105 250,000g
Gorilla 125 35,000g
Croc 130 35,000g

For a full list of pet statistics, see List of Pets.

Advice[]

If your pet has no ranged abilities, either don't take them to dungeons with Arrow Towers or Magic Towers, or toggle off their instant-attack mode.

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