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For the category Spells, see Category:Spells.


Spell fireball Fireball
Casts a ball of fire towards the opponent
Level Required: 0 Attack: 4
Charge Usage: 6 Defence: 0
Range: ranged

Spell frostbolt Frost Bolt
Casts a bolt of ice towards the opponent
Level Required: 7 Attack: 9
Charge Usage: 20 Defence: 0
Range: ranged

Spell explosion Explosion
Cast to damage the target and others
Level Required: 27 Attack: 18
Charge Usage: 50 Defence: 0
Range: ranged

Spell greaterheal Greater Heal
Powerful healing spell
Level Required: 15 Attack: 0
Charge Usage: 40 Defence: 0
Range: self Other: heals player for 200 HP

Spell freeze Freeze
Attempt to freeze an opponent
Level Required: 8 Attack: 3
Charge Usage: 30 Defence: 0
Range: immediate

Spell teleport Teleport
Teleport yourself to another location
Level Required: 10 Attack: 0
Charge Usage: 35 Defence: 0
Range: self Other: teleports player

Spell move Move
Open doors or chests from a distance
Level Required: 21 Attack: 0
Charge Usage: 35 Defence: 0
Range: ranged

Spell magicmissile Magic Missile
Cast to damage the target
Level Required: 31 Attack: 30
Charge Usage: 45 Defence: 0
Range: ranged

Spell firefists Fire Fists
Cast a magical fire around the wizards hands (+4 ATK)
Level Required: 76 Attack: 0
Charge Usage: 60 Defence: 0
Range: self

Spell steelskin Steel Skin
Make the wizard's skin as steel (+4 DEF)
Level Required: 71 Attack: 0
Charge Usage: 80 Defence: 4
Range: self

Spell lightning Lightning
Cast to damage the target
Level Required: 45 Attack: 40
Charge Usage: 70 Defence: 0
Range: ranged

Spell smite Smite
Cast to damage the target
Level Required: 55 Attack: 52
Charge Usage: 85 Defence: 0
Range: ?

Spell invisibility Invisibility
Turn the caster invisible for 10 turns
Level Required: 28 Attack: 0
Charge Usage: 40 Defence: 0
Range: self Other: turns player invisible

Spell protect Protect
Protect wizard from attack (+2 DEF)
Level Required: 2 Attack: 0
Charge Usage: 20 Defence: 2
Range: self

Spell flashbang Flashbang
Bright flash used to stun monsters in melee
Level Required: 4 Attack: 1
Charge Usage: 10 Defence: 0
Range: ?

Spell weaken Weaken
Reduce an opponents attack
Level Required: 8 Attack: 3
Charge Usage: 30 Defence: 0
Range: immediate

Spell drain Drain
Drain a magic users charge
Level Required: 21 Attack: 0
Charge Usage: 35 Defence: 0
Range: distance

Spell focus Focus
Magically increase Zen through focus
Level Required: 65 Attack: 0
Charge Usage: 70 Defence: 0
Range: self Other: increases zen by an amount

Spell anger Anger
Magically increase rage
Level Required: 68 Attack: 0
Charge Usage: 85 Defence: 0
Range: self Other: increases rage by an amount

Spell cure Cure
Cure a poisoned player
Level Required: 22 Attack: 0
Charge Usage: 20 Defence: 0
Range: self Other: removes "poisoned" status effect
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