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Spells
Spells
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For the category Spells, see
Category:Spells
.
Fireball
Casts a ball of fire towards the opponent
Level Required: 0
Attack: 4
Charge Usage: 6
Defence: 0
Range: ranged
Frost Bolt
Casts a bolt of ice towards the opponent
Level Required: 7
Attack: 9
Charge Usage: 20
Defence: 0
Range: ranged
Explosion
Cast to damage the target and others
Level Required: 27
Attack: 18
Charge Usage: 50
Defence: 0
Range: ranged
Greater Heal
Powerful healing spell
Level Required: 15
Attack: 0
Charge Usage: 40
Defence: 0
Range: self
Other: heals player for 200 HP
Freeze
Attempt to freeze an opponent
Level Required: 8
Attack: 3
Charge Usage: 30
Defence: 0
Range: immediate
Teleport
Teleport yourself to another location
Level Required: 10
Attack: 0
Charge Usage: 35
Defence: 0
Range: self
Other: teleports player
Move
Open doors or chests from a distance
Level Required: 21
Attack: 0
Charge Usage: 35
Defence: 0
Range: ranged
Magic Missile
Cast to damage the target
Level Required: 31
Attack: 30
Charge Usage: 45
Defence: 0
Range: ranged
Fire Fists
Cast a magical fire around the wizards hands (+4 ATK)
Level Required: 76
Attack: 0
Charge Usage: 60
Defence: 0
Range: self
Steel Skin
Make the wizard's skin as steel (+4 DEF)
Level Required: 71
Attack: 0
Charge Usage: 80
Defence: 4
Range: self
Lightning
Cast to damage the target
Level Required: 45
Attack: 40
Charge Usage: 70
Defence: 0
Range: ranged
Smite
Cast to damage the target
Level Required: 55
Attack: 52
Charge Usage: 85
Defence: 0
Range: ?
Invisibility
Turn the caster invisible for 10 turns
Level Required: 28
Attack: 0
Charge Usage: 40
Defence: 0
Range: self
Other: turns player invisible
Protect
Protect wizard from attack (+2 DEF)
Level Required: 2
Attack: 0
Charge Usage: 20
Defence: 2
Range: self
Flashbang
Bright flash used to stun monsters in melee
Level Required: 4
Attack: 1
Charge Usage: 10
Defence: 0
Range: ?
Weaken
Reduce an opponents attack
Level Required: 8
Attack: 3
Charge Usage: 30
Defence: 0
Range: immediate
Drain
Drain a magic users charge
Level Required: 21
Attack: 0
Charge Usage: 35
Defence: 0
Range: distance
Focus
Magically increase Zen through focus
Level Required: 65
Attack: 0
Charge Usage: 70
Defence: 0
Range: self
Other: increases zen by an amount
Anger
Magically increase rage
Level Required: 68
Attack: 0
Charge Usage: 85
Defence: 0
Range: self
Other: increases rage by an amount
Cure
Cure a poisoned player
Level Required: 22
Attack: 0
Charge Usage: 20
Defence: 0
Range: self
Other: removes "poisoned" status effect
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